

I don’t want my words to spoil the game and its flow for you, so I will say that the game, as it continues in, throws new experiences and obstacles into the mix to make it more of a challenge but in a fun way and the time doesn’t feel like a chore. At the end of the experience I often went back to play the levels I really enjoyed just to get that exhilarating “Matrix” feel. Whilst the game is fairly short at a four to six hour playthrough, the mechanics stop the experience from becoming stale and leaves you wanting to play it more. It almost makes you feel like you’re binge-watching a really good TV series, as when you finish one level you want to see what different insanely fun moments you can have in the next. There are hundreds of moments like this and it left me grinning from ear to ear. The beauty of the levels and the design of the game makes it possible to keep replaying as the outcome of how you played it out won’t always be exactly the same. Whilst the soundtrack keeps your adrenaline high with its techno beats you can control your character by using slow-mo and bullet time to engage enemies by pulling off cool stunts like back flipping off a wall, swinging from a rope and crashing through a window whilst extending both arms and popping a bullet through bad guys either side of you. Its all about killing enemies and maintaining a multiplier whilst doing so but being brutally bad-ass whilst engaging in this gory mess. My Friend Pedro is essentially a score attack game but in a massively unique way. The game has been developed with the Unity engine which has served some successful titles such as Cuphead, Inside and Ori and the Blind Forest being amongst its portfolio.

A long four years down the line by developer DeadToast Entertainment and published by Devolver Digital. The game was that popular that the decision was made in 2015 to develop a full blown indie title of the game which would evolve and launch this year. My Friend Pedro is a successor to the original title which believe it or not was an Adobe Flash game in 2014. Then spawns the lovechild that essentially combines the mixture of all three of these games together. Chuck a banana with a face drawn on in the bed. Imagine if Shadow Complex had a threesome with Max Payne and The Matrix. I wouldn’t delete any games you play on a regular basis however since you’ll likely only have My Friend Pedro for a week at most and you’ll probably want another game to switch to when playing My Friend Pedro.Let’s set the scene. Most people should be able to find space in their hard drives for this game and I would recommend deleting other small games to make space for this one, or temporarily deleting DLCs or updates from games you won’t be using while playing My Friend Pedro. My Friend Pedro is 3.65 GB which, for someone used to the 100 GBs of Triple-A games, is a relief. Should I Download It? - Yes If You Have Plenty Of Space The story of the game isn’t anything special, it works just fine to motivate you to go from place to place and there are some moments when the writing is particularly funny but overall if the gameplay doesn’t sound appealing then I wouldn’t count on the story drawing you in. As you move along the game you fight not just the person who was going to kill you but his entire criminal family as well. You start out in a butcher shop about to be made into a human hamburger but are able to escape, grab a gun and then fight off everyone who brought you there. Helping you along the way is the titular friend of the main character, Pedro, a floating banana that follows you around and offers helpful advice and moving the plot along. I’ve played through the game once and despite unlocking game modifiers after you finish it once there isn’t much to bring you back to the game, so I wouldn’t expect to play it more than once or maybe twice.

I normally like to play games on their hardest difficulties however here I ended up settling on the normal difficulty and found it plenty challenging enough. The gameplay is fun overall but can become repetitive, I ended up playing the game in a few installments a couple levels at a time, if you’re the kind of person who wants to binge a game all the way through when you first play it you’ll likely find yourself being bored of the game halfway through so I’d recommend if you find the game becoming too repetitive don’t write it all off but take a break and come back to it later. The other main game mechanic is a focus mode that slows downtime to help you shoot and dodge bullets.

The gameplay in My Friend Pedro is very straight forward you move from one side of the screen to the other shooting enemies along the way unlocking different guns. How’s the Gameplay? - Good But Not Much Replay Value
